# Model

3D models can be added to a scene. The supported format is glTF.

## Settings

![model settings](_images/model-settings.png)

Clone Model

If there should be multiple instances of the same model it is better for performance to have one model added to the project and then use this setting to clone from that model. When using "Clone Model", the software can make use of instanced rendering to increase performance.

Open

Opens a dialog window for selecting which model to load.

Env.Lighting

Use environmental lighting for the model, which can make it look better and e.g. offers reflection effects. Environmental lighting uses GPU resources and can significantly increase the rendering time of models using it.

### Inspect Model

This will show all nodes of the model and allow for tweaking.

> **NOTE**
> No changes here will be saved to the model or the project!

### Collision Meshes

Collision meshes are a feature that can be used when integrating physics engines via plugins. For more information about this advanced topic, please contact your support representative.
